RS3 · Leagues

LEAGUES II

Leagues II: Equilibrium

Six weeks, one fresh Ironman account, and a task list worth thousands of points. Everything Equilibrium asks of you, and what it gives back.

Equilibrium has ended
Closed
10 August – 21 September 2026 (UTC)
Equilibrium has finished. Final standings are below, and the reference material stays up for the next one.

How Leagues II: Equilibrium went

Among the 117 players looked up here during the league: the trophies they finished with, the highest scores, and the furthest climbs from a first recorded score.

Dragon50players
Rune11players
Adamant13players
Mithril8players
Steel13players
Iron10players
Bronze8players

Final points

RankPlayerTrophyPoints
1omidDragon78,670
2gwynrwynDragon78,590
3stormyDragon78,360
4CarcassDragon78,020
5gods ireDragon75,570
6ZenigateDragon75,070
7DwagonwiderDragon74,200
837899920037Dragon65,920
9ElixirMightDragon63,230
10Guarde dDragon63,190

Biggest climbs

RankPlayerClimbedPoints
1gods ire+71,66075,570
2Zenigate+70,15075,070
3Dwagonwider+65,69074,200
4gwynrwyn+61,92078,590
5Benoodle+46,00048,620
6Jacob R+45,58050,210
7wallace vii+45,48048,290
8dalena+45,04048,220
9histed+44,27049,550
107XS+42,80048,120

Points from the League hiscores, recorded daily for anyone looked up on this page. A climb is measured from a player's first recorded score, so someone first seen late in the league shows a shorter one.

Look up a player

League standing is separate from your main account — this reads the League hiscores, so it only knows about what you have done on League worlds.

Climbers on the final day

RankPlayerGainedPoints

Points gained on the final day, among players looked up here.

Trophies

Your trophy is decided by total League points. Each one is kept — reaching Dragon means you earned everything below it too.

Bronze2,000points
Iron4,000points
Steel10,000points
Mithril17,000points
Adamant25,000points
Rune35,000points
Dragon48,000points

Plan your run

Every relic and region in Equilibrium, and what each one does — one relic per tier, one region per milestone. Your picks live in the address bar, so the link is your build: paste it at anyone who says you've gone the wrong way.

Relics, regions and your build link

Your relics

0 of 7 tiers picked

Seven tiers, each opened by League points. One relic per tier, so your build is a series of choices rather than a checklist. Hover a name for what it does.

Tier 110 pts
Tier 2750 pts
Tier 31,750 pts
Tier 43,500 pts
Tier 56,000 pts
Tier 612,000 pts
Tier 720,000 pts

Tier 6's Rejuvenated is the odd one out: instead of an effect of its own it re-opens an earlier tier, letting you take a second relic you passed over.

Your regions

3 of 11 unlocked

Where you can go is gated by tasks completed, not by points — the one track that doesn't run on your score.

Misthalinstart · 13,430 ptsHavenhythestart · 2,060 ptsKaramja50 tasks · 3,870 pts
Choice at 175 tasksany one still locked
Choice at 300 tasksany one still locked
Choice at 450 tasksany one still locked
54,310points reachable of 109,380
Before a single pick: global tasks, both starting regions and Karamja already hold 54,310 — more than the 48,000 Dragon needs. Regions decide how comfortably you get there, not whether you can.

Karamja is handed to everyone at 50 tasks. Each milestone after that is a choice of any one region you haven't unlocked yet — the pool doesn't narrow by milestone, so you can take the Wilderness first and Anachronia last. You finish with 6 of the 11. And because this track runs on tasks rather than points, it is the one the hiscores can't read — yours to plan rather than something we can track.

What it takes

17,000 points to go — about 29 days at that rate
Roughly42 master1 eliteor any mix worth that much
easy 10medium 30hard 80elite 200master 400

What tasks are worth

Points come from tasks, and only from tasks. The spread is steep enough that a single master task outweighs forty easy ones.

easy10points each
medium30points each
hard80points each
elite200points each
master400points each

Blessings

Combat buffs on their own track, earned by completing Blessing tasks rather than bought with points, and themed around the three paths of Order, Balance and Chaos. Every region holds 5, so six regions gives you 30 and the last tier needs 26 — four to spare. Tiers 4 and 8 are god tiers: which one you get is decided by the paths you took below it.

All 24 blessings, tier by tier
Tier 11 task
  • Adrenaline JunkieChaos — maximum adrenaline and adrenaline generation raised by 50%.
  • Big BonedBalance — 50% more life points, and all your damage gains a bonus worth 5% of your maximum life points.
  • Teragard's AegisOrder — base ability damage gains 25% of your armour value, rising to 50% with a defender and 75% with a shield, plus faster health regeneration.
Tier 23 tasks
  • Abyssal CindersChaos — attacks deal bonus damage with a 5% chance to unleash the Inferno of Zamorak.
  • BarkscalesBalance — armour reduces incoming damage further, and every fifth hit taken triggers the Grasp of Guthix.
  • Striking LightOrder — basic attacks hit 40% harder and release the Light of Saradomin.
Tier 35 tasks
  • Avernic RampageChaos — a 5% chance to enter a state where abilities cost no adrenaline.
  • Eternal SustenanceBalance — food is never consumed and eating no longer drains adrenaline.
  • Steadfast WillOrder — empowers three defensive abilities: Bash, Preparation and Reflect.
Tier 4 · God9 tasks
  • Demon's MarkChaos — accuracy is always calculated against the target's weakness.
  • Splash ZoneBalance — area attacks deal 30% more damage, scaling further with target size.
  • Sacred FervorOrder — every combat ability and special attack cooldown reduced by 30%.
Tier 512 tasks
  • Havoc BornChaos — 20% more damage, at the price of 25% less life and armour.
  • True EquilibriumBalance — each distinct path you have chosen grants stacking damage, armour, health and crit bonuses.
  • Higher PowerOrder — base ability damage up 30%, at the cost of Berserk, Death's Swiftness, Living Death and Sunshine.
Tier 616 tasks
  • Unholy RitualChaos — 15% critical strike chance, with any excess converted straight into damage.
  • Tearing ThornsBalance — damage-over-time effects last twice as long, and every fifth hit triggers an enhanced Grasp.
  • Lord of LightOrder — basic attacks trigger multiple Lights of Saradomin, which heal you.
Tier 720 tasks
  • PerfidiousChaos — Inferno triggers more often and the Grasp needs fewer hits.
  • EnvenomedBalance — poison damage up 50% plus 2% per Herblore level, and nothing is immune to it.
  • Tempered HeartOrder — passively generates 6% adrenaline every 1.2 seconds.
Tier 8 · God26 tasks
  • Chaotic InsightChaos — each piece of combat equipment counts as two additional pieces toward its set effect.
  • Power ArchiveBalance — a bot stores twenty gizmos whose combat perk ranks are doubled.
  • Genesis EssenceOrder — equipped weapons are treated as tier 120.

Questions

When do RS3 Leagues start?

Leagues II: Equilibrium runs from 10 August 2026 to 21 September 2026, about six weeks. It opens at 12:00 UTC on the 10th, the usual Monday update window.

How do you join RS3 Leagues?

Log into your normal RuneScape account — there is no separate signup. Open the World tab and pick a League world from the list. You start fresh at level 1 under Ironman rules, so there is no trading with other players. Equilibrium has dedicated free-to-play worlds, so membership is not required.

How do you earn League points?

Points come from completing tasks. An easy task is worth 10 points, medium 30, hard 80, elite 200 and master 400. Points unlock relics and count toward your trophy.

What trophies can you get in Equilibrium?

There are seven trophies, awarded by total League points: Bronze at 2,000, Iron at 4,000, Steel at 10,000, Mithril at 17,000, Adamant at 25,000, Rune at 35,000, Dragon at 48,000.

How do you unlock regions in Equilibrium?

You start in Misthalin and Havenhythe, and Karamja opens at 50 tasks completed. After that there are three more milestones, at 175, 300, 450 tasks, and each one lets you unlock any single region you have not taken yet — the choice is from the whole remaining pool, not a fixed group per milestone. That leaves you with 6 of the 11. Regions unlock on tasks completed, not on points.

How many tasks are in RS3 Leagues: Equilibrium?

There are 1,152 tasks worth 109,380 League points in total, but nobody can reach all of them: 392 tasks are global and the rest are split across the regions, of which you can only hold 6. The global tasks, Misthalin, Havenhythe and Karamja come to 54,310 points before you choose anything — more than the 48,000 the Dragon trophy needs.

Which Equilibrium regions are worth the most points?

Of the regions you choose between, Kharidian Desert (8,360 points across 73 tasks), Anachronia (8,210 points across 57 tasks), Tirannwn (7,340 points across 64 tasks) carry the most. Misthalin is the largest region overall at 13,430 points, but everyone starts with it.

Is Equilibrium free-to-play?

Yes. Unlike the previous Catalyst League, Equilibrium has dedicated free-to-play worlds, so you can take part without membership.

Do Leagues affect my main account?

No. League progress sits on separate League worlds and its own hiscores table. Everyone plays under Ironman rules for the league, so there is no trading with other players.

Talk about it

Relic arguments, region regrets, and what everyone else is doing. Sign in with Discord to post — it keeps the spam out and means you can delete your own words later.

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Details follow Jagex's release notes and the RuneScape Wiki.