RS3 · What’s new

What’s new on The Codex

Everything that has shipped, newest first. 36 updates, last one 7 September 2026.

7 September 2026

  • Improved

    When the numbers are late, the page says so

    When RuneScape's own API stops answering, a profile, the tool pages and /me now keep the player's last known stats and say plainly how old they are, instead of going blank or blaming your spelling. The homepage carries its top gainers in the page itself again, dated when they are not fresh.

    Why: The XP today, week and month tiles pulsed forever when their request failed, because a broken request and a slow one were the same thing to the page.

  • Improved

    Advice worth your account

    Your next move names something worth doing: an account with every skill at 200M is pointed at the milestone that genuinely remains rather than handed a tutorial quest, and the flagship quests whose requirements we never recorded say so on the card, in the checker and on their own pages instead of reading as ready for everyone. A profile the site's own XP says has not moved in months is spoken of in the past tense, with the month it was last seen, and a target further out than about ten years reads “10+ years” wherever it appears.

    Why: A level 38 account was told it could start The World Wakes this minute, the rank 20 player with 200M in all 29 skills was told to go and unlock Summoning, and an account last seen in 2021 was being told which skill was its fastest win today.

  • Fixed

    The streak counts real days

    The XP calendar counts active days and streaks from the days the Codex measured itself, so a player's streak reads the same on their Overview and on their XP tab. Jagex's monthly back-history still shades the squares behind it, and the total since tracking began adds up the site's own checkpoints.

    Why: An account the site had looked at twice was credited with ninety active days in a row, because a month of Jagex history was counted as thirty days of play.

  • Fixed

    Profiles that say what they mean

    A Group Ironman badge and the group link beneath it both carry the group's name the way the group page spells it. Skills at a glance names one skill per tile, and where several skills are level with each other it says so rather than picking one of them. A drop log with nothing recent tells you when the last drop landed instead of drawing twelve empty weeks.

    Why: The badge read FULL+HOUSE while the page it linked to said Full House, several profiles named the same skill as both their strongest and their lowest, and a single 2013 drop was presented as a farm with a weekly cadence.

  • Fixed

    Links that land where they say

    The Leagues hub counts down the time left in Equilibrium from the moment the page arrives, and a link to someone's Leagues tab opens their Leagues tab. A player whose RuneMetrics profile is private, or a name nobody holds, now gets a page that says so and offers the search back.

    Why: The hub opened with "Equilibrium begins in 00 days" a month into the league, a shared Leagues link opened whichever tab you last had open, and a private profile served the whole front page under one line that never said whose profile it was.

  • Fixed

    One player, one profile

    A profile raises a possible rename only when the other name has genuinely stopped answering, and only the signed-in owner of one of the two names can confirm it.

    Why: Any tracked player sitting within twenty-five hiscore ranks of you was announced on your profile as having gone missing, with a one-click merge next to it that any passing stranger could press.

6 September 2026

  • Improved

    You, profile-first

    The You page opens with your account: XP today, this week and this month, the goal you set with its pace, and your next move with its checkpoint, with a switch when you have more than one account. Alerts, squads, favourites and recent players follow underneath. Every skill page opens with you in that skill too: your level, XP and hiscores rank, this week's gain, and how far the next milestone is at that pace, with a plan one tap away. Screen readers get more to hold on to as well: profile sections, guide cards and tool cards are real headings, the player search is a landmark, and the compare button on Top Gainers can be reached from the keyboard.

    AfterThe You page opening with Ponkjy's account card: XP today, this week and this month, the current goal, and the next move with a button to see it on the profile.

    Why: The You page opened on account cards and alert settings, the parts that run The Codex, and the skill pages read the same for everyone when the site already knew who was looking.

  • Improved

    Discover, right now

    Discover is one page of what is happening in RS3 right now: the event that is running, the day's biggest gains, who is being looked up, the latest milestones, the live feed and the official news, with a door to the directory, the ranks and a random player underneath.

    Why: Three feeds stacked on a page gave no reason to open it; one page of what is happening now does.

  • Improved

    Guides that know you

    The Slayer, Invention, Necromancy and Prayer guides open with you in that skill, and the bossing guides close with your PvM readiness, in place of the full calculator that used to sit at the bottom of every guide.

    Why: A whole calculator appended to an article read as an app bolted onto a page; the reader wanted the one number about them.

  • Improved

    What's new, with pictures

    An entry here can carry a picture of the change, a before and after where a real capture of the old state exists, and a line on why it was made.

    Why: Words describe what is there now; a picture shows it, and the why is the one place the old state gets a mention.

5 September 2026

  • New

    A profile that tells you what to do next

    The Overview opens with the one move worth making on that account, ranked by what it unlocks and how close it is, with a Now, Next, Later strip under it. The combat unlocks card is now a PvM readiness score over every check the site can make, with the first thing missing named in levels and XP and gear, abilities, perks and relics listed as not checked. Insights says what each fact means, from the skill blocking the most flagship unlocks to what the XP split says about the account, and reads even without tracking history. The calculators, goal planner and quest requirement pages start from your own levels, and every milestone alert carries a line on where you stand now that it has landed. Scrolling is lighter too: the background is three flat layers instead of seven blurred ones and holds still, panels no longer blur what scrolls beneath them, and the rune rings turn on the graphics card instead of the page thread. Pages load quicker as well: a profile's data is requested while the page is still arriving, the gainers board answers from its last copy while a fresh one is built, and clan and rank lookups are kept warm. Under your next move a checkpoint line says when it lands at your own pace and what tomorrow should read, and Share on a phone opens the phone's share sheet. From a keyboard, the search suggestions, the profile's section tabs and its More menu now all work with the arrow keys, Enter and Escape.

    BeforeThe old Overview: a Closest milestone card, a Recommended card naming the cheapest level anywhere on the account, and a Core combat unlocks list of four cards.
    AfterThe Overview now: the next move card, the Now, Next, Later strip, the checkpoint line under it, and the PvM readiness score with each area checked.

    Why: Do this next picked the cheapest level anywhere on the account, so a fresh player was told to get Divination 4 while a grandmaster quest they could start that minute sat further down the same page.

4 September 2026

  • New

    Alerts on this device

    Tap the bell on any profile and turn alerts on for this phone or computer: the same milestones, drops, level-ups and activity the Discord alerts carry, as notifications, with nothing to sign into. On iPhone, add The Codex to your Home Screen first.

    AfterThe Alerts modal for a profile, with an On this device section and a Turn on button above the Discord options.

    Why: Alerts only reached Discord, so anyone without a server to post to, or without any wish to sign in, had no way to be told.

  • Improved

    The phone menu, as a list

    The More sheet is one column now: your name and Discord picture on top, or the way to sign in, then Explore, Tools and The Codex as rows with a short hint each. The capsule stays underneath, so the same button closes it, as does a quick swipe down.

    AfterThe More sheet on a phone: a Sign in with Discord row on top, then Leagues, Achievements, Directory, Clans, Squads, Tools, Quest planner, Guides, What's new, Discord and About as rows with a hint each.

    Why: The old sheet was a four-column grid of icon tiles in uneven groups, with two icons used twice, and it morphed the capsule away every time it opened.

  • Fixed

    Group pages back, and a picture on every share

    Group Ironman pages had been answering 404 since Jagex rebuilt the hiscores page they are read from; they are back, and a roster that has gone stale refreshes itself. Skill and quest pages now carry a card when shared, a profile link keeps the player's name on its card even when RuneMetrics is slow, and the XP curve can be walked with the arrow keys.

    Why: Jagex rebuilt the hiscores page the rosters are read from, so every group whose roster had expired answered 404, and a shared skill or quest link showed no picture at all.

3 September 2026

  • Improved

    Shorter pages, steadier numbers

    Leaderboards fold the run of maxed accounts at the top into one line and open with fifteen rows; the Leagues hub leads with today's climbers and folds the planner once you are in; profile feeds and quest lists show a page at a time; About is half the length. The Overview's XP today, week and month now always read from the live profile.

2 September 2026

  • New

    XP over time, redrawn

    The chart is now a line of each day's gains with a timeline underneath: drag the handles to zoom into a few days or out to everything the Codex has tracked, and tap the line to see what a day was made of. Bars are one click away, and the choice is remembered.

28 August 2026

  • Improved

    Leagues, steadier

    The Leagues page checks itself against the live table every few minutes, and raises an alarm of its own if the standings ever go quiet.

22 August 2026

  • Improved

    Faster, steadier pages

    Profiles and the homepage hold their shape while they load, and the leaderboards send only the board you are looking at, so it opens in about half the time on a phone.

16 August 2026

  • New

    Quests you can start next, and who trained what this week

    The Quests page scores every quest against your account: ready now, nearly there, and done. Each skill page shows the week's biggest gains in that skill among tracked players.

14 August 2026

  • Improved

    Claiming a profile

    Verifying a claim now asks for a quick change to your RuneMetrics privacy setting, so a profile can only be claimed by the person who controls it.

10 August 2026

  • New

    The Leagues hub, and a Leagues tab on every profile

    Everything for Leagues II: Equilibrium in one place: a phase-by-phase planner, every relic and blessing explained on hover, points per region, standings tracked day by day, and a discussion board. Every player profile has a Leagues tab with their points, rank and movement.

7 August 2026

  • New

    A welcome on Discord

    Sign in and the Codex bot offers you the server with an invite made for you. Nobody is added anywhere without asking.

5 August 2026

  • Improved

    Profile polish

    Named actions instead of bare icons, milestone cards with room to breathe, and skills that expand where they sit.

4 August 2026

  • New

    Squad podium cards for past weeks

    Every finished week under Past weeks has a Card link: a podium image with the winner crowned and the runners-up either side, ready to paste into Discord.

  • Improved

    A new look on desktop, and skill tiles that say more

    The header bar gives way to a slim strip once you scroll, with a crest that opens the whole site at once, and the background has some gentle life in it. Skill tiles carry how far into the level you are, what the next one costs, and your rank, and goals stay quiet about skills already at their cap.

  • Improved

    XP tracking and XP analytics are one tab

    One tab under Progress, XP over time, with the chart and the per-skill breakdown together. Old links to either still work.

3 August 2026

  • New

    Your dashboard

    Everything The Codex tracks for you at one address: your claimed accounts, every alert with its settings editable in place, your squads, favourites and recently viewed players.

  • Improved

    Navigation, on desktop and on phones

    Desktop gets a proper header with a search button that opens the command palette; phones get a bar of Home, Ranks, You, Discover and More, with You taking you straight to your dashboard. The live feed, trending searches and RS3 news live on Discover now, where everyone gets them, and the search bar sits still when you tap it on iPhone.

2 August 2026

  • Improved

    XP Analytics, Tracker and Goals are open to everyone

    The charts, heatmap and projected milestone dates are there for every visitor, with no sign-in needed.

  • New

    Squads, shared and on your profile

    The share button on a squad offers an image link, a page link, a direct download and your phone's own share sheet, and the squads you race in show on your own profile, visible only to you.

  • Improved

    A new navigation bar on phones

    The bottom bar is a floating glass capsule that highlights where you are, and the More menu grows out of it. Discord alerts now carry an absolute UTC time, and the homepage settles the moment it loads.

1 August 2026

  • New

    50 quest requirement pages

    Every flagship quest has its own page listing the skills, levels and quests you need first, checked against your account.

30 July 2026

  • New

    Rivalry alerts

    Watch another player and The Codex DMs you when one of you overtakes the other.

  • Improved

    Discord notifications, rebuilt

    Alerts are built around what actually happened: real skill and item art, the right icons, and a layout that reads at a glance.

  • New

    Privacy Policy and Terms

    Both are published, and the About page describes exactly what is stored and what is not.

  • Improved

    Faster, steadier, and better for screen readers

    The homepage feeds render on the server and the profile holds still while it fills in. Proper landmarks, a skip link, and real names on every icon-only button.

Got an idea or found something broken? Send feedback, or say so in the Discord.